DND Beginner's Guide: Gameplay and the Excitement of Dice Rolling

Welcome to the second installment of our DND Beginner's Guide series! In our previous article, we discussed the importance of creating characters and crafting stories and adventures. Now, let's delve deeper into the gameplay and the thrill of rolling dice, which are essential elements of DND.

Gameplay: Immersing into the Adventure World

 

1.1 Exploring a Dungeon: Your characters venture into an ancient dungeon filled with mysterious passages and dangerous traps. You need to collaborate with the DM to navigate the maze, solve puzzles, and defeat monsters.

1.2 Interacting with NPCs: Your characters arrive in a bustling town, engaging in conversations with its inhabitants to gather information and receive quests. Based on their reactions and responses, you decide how to interact with them and obtain the desired information.

1.3 Battling Monsters: Your characters encounter a group of fierce monsters, engaging in intense combat that requires the use of weapons, spells, and tactical skills to defeat the enemies. You must choose how to attack, defend, and collaborate based on your character's abilities and strategic choices to achieve victory.

1.4 Solving Puzzles: Your characters enter a mysterious chamber filled with puzzles and hidden clues. You must carefully observe and study the room to unravel the mysteries and find the exit to the next stage.

Dice Rolling: The Tool of Destiny

 

2.1 D4: A four-sided dice often used to determine the damage of small-scale attacks, such as melee weapon strikes.

Example: Imagine your character, a brave warrior, facing off against a goblin in a dark dungeon. You decide to attack the goblin with your sword. The DM instructs you to roll a D20 to determine if your attack hits. You roll the dice and get a result of 15. The DM compares this to the goblin's armor class (AC), which is 13. Since your roll is higher than the goblin's AC, your attack successfully lands. Now, it's time to determine the damage you deal. You roll a D4 and get a result of 3. This means your sword strike inflicts 3 points of damage on the goblin.

2.2 D6: A six-sided dice frequently used to determine the damage of medium-scale attacks, such as spellcasting or arrow shots.

Example: Your character, a skilled wizard, casts a powerful fireball spell at a group of enemy creatures. The DM asks you to roll a D20 to see if your spell hits its targets. You roll the dice and get a result of 18. The DM compares this to the enemies' AC and confirms that your spell hits. Now, it's time to determine the damage the fireball inflicts. You roll a D6 and get a result of 5. This means the fireball spell deals 5 points of damage to each creature caught in its explosive radius.

2.3 D8: An eight-sided dice used to determine the damage of medium-scale attacks, such as certain weapons' strikes.

Example: Your character, a skilled archer, takes aim at a menacing ogre in the distance. You let loose an arrow, and the DM asks you to roll a D20 to determine if your shot hits. You roll the dice and get a result of 12. The DM compares this to the ogre's AC and confirms that your arrow hits the mark. Now, it's time to determine the damage your arrow inflicts. You roll a D8 and get a result of 6. This means your arrow pierces the ogre's hide, dealing 6 points of damage.

2.4 D10: A ten-sided dice utilized to determine the damage of larger-scale attacks, such as powerful spells.

Example: Your character, a formidable sorcerer, channels dark energy to cast a devastating lightning bolt spell at a group of undead creatures. The DM asks you to roll a D20 to see if your spell hits. You roll the dice and get a result of 19. The DM confirms that your spell successfully strikes the undead targets. Now, it's time to determine the damage the lightning bolt inflicts. You roll a D10 and get a result of 9. This means the lightning bolt spell causes 9 points of damage to each undead creature caught in its electrifying blast.

2.5 D12: A twelve-sided dice used to determine the damage of highly impactful attacks, such as special weapons or monster strikes.

Example: Your character, a mighty barbarian, swings his massive greataxe at a fearsome dragon. The DM asks you to roll a D20 to determine if your attack hits. You roll the dice and get a result of 17. The DM compares this to the dragon's AC and confirms that your attack successfully connects. Now, it's time to determine the damage your greataxe inflicts. You roll a D12 and get a result of 10. This means your powerful swing delivers 10 points of damage to the dragon, leaving a deep gash in its scaly hide.

2.6 D20: A twenty-sided dice, the most commonly used dice in DND, determines the success or failure of attacks, skill checks, and other critical decisions.

Example: Your character, a skilled rogue, attempts to sneak past a group of guards without being detected. The DM asks you to roll a D20 to determine your Stealth check. You roll the dice and get a result of 14. The DM compares this to the guards' Passive Perception (a predetermined value) and determines that your Stealth check is successful. You manage to move silently and remain hidden as you pass by the guards, avoiding their watchful gaze.

Dice rolling in DND adds an element of unpredictability and excitement to the game. With each roll, your character's fate hangs in the balance, making every success and failure a thrilling part of the adventure.

 

Conclusion:

In this article, we delved into the gameplay and the excitement of dice rolling in DND. Gameplay immerses you in a vibrant adventure world led by the DM, where you explore, battle, and embark on thrilling quests. Dice rolling serves as a pivotal tool in determining action outcomes and shaping the fate of your characters.

In our next article, we will continue exploring other aspects of DND gameplay, such as character development, teamwork, and the exploration of creativity. Stay tuned!

Back to blog

Leave a comment

Please note, comments need to be approved before they are published.